Sharing Your Simulations

This tutorial will describe how you can share your simulations in a zero-install setting. Note that this tutorial applies to the browser (HTML) simulations only, since command line (node) simulations do require installation of libraries and are therefore not zero-install.

Step 1: Create a self-contained directory

For sharing, we will make a directory that contains all required components. Anyone who has that folder and opens your simulation in that folder will be able to see your model in its full glory, as long as they don't mess with the directory structure or move/remove any files.

Assuming you have created an empty directory mySimulation, now add the following files to it:

If you're using the fpsmeter, you also need to add the fpsmeter.min.js file from here (the same goes for any other scripts you are loading from your HTML file).

Step 2: Adjust relative paths

In your HTML file MySimulation.html, adjust any paths to scripts you are loading so that they refer to the local copy in your self-contained folder. To check that it all works, open the HTML file in your browser -- the simulation should run. If it doesn't, right click, select 'inspect' > 'console' to see any error messages that come up (if your simulation worked before you moved it, any error messages are probably due to a missing file or a path that needs updating).

Just to be sure, move the directory to some other place on your computer and check if the simulation still runs. If it does, you're good to go.

Step 3: Share

Once you have a working simulation in a self-contained directory, you can zip that directory and send it to someone else. They can unpack the folder on their own computer and double click the HTML file to run in their own browser. Alternatively, you can copy the folder to your own server and make your simulation available via a URL.